Combat
A player who hits another player, or is hit by one, cannot use the auction house for tagSeconds seconds, 15 by default, so gear cannot be hidden in it in the middle of a fight. Arrows and other projectiles, TNT a player lit, lingering potions and tamed pets all count as the player's hit. An open auction house menu closes on the hit, and /ah tells the player how many seconds are left. The tag ends early if the player dies.
- With
includeMobson, fights with mobs count too. It is off by default. - With CombatLogX installed and
followCombatLogXon, the default, a player CombatLogX has tagged is blocked as well, for as long as CombatLogX says. This works even withenabledoff, so turningenabledoff lets CombatLogX alone decide.
/ahadmin hooks shows whether the combat block is following CombatLogX.
The settings
restrictions: combat: enabled: true tagSeconds: 15 includeMobs: false followCombatLogX: true